The experience
Atmosphere, exploration, and the vulnerability of being physically present in a threatening environment. The project uses VR as a foundation for survival horror.
My contribution
I built the VR interaction, interface, and supporting Unity systems. Avery gave me occasional feedback during development.
Current stage
The game is in Early Access with development paused. I’m still figuring out what comes next after losing Avery.
Unity assets
Project tools
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World Streamer 2 by NATUREMANUFACTURE
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MicroSplat
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MicroSplat add-ons
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Raymarcher
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Aura 2 – Volumetric Lighting & Fog
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Edy’s Vehicle Physics
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Invector Third-Person Controller
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Invector Shooter Cover Add-on
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Invector FSM AI Template
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Invector Push Add-on
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Final IK
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PuppetMaster
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SALSA LipSync Suite
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Dialogue System for Unity by Pixel Crushers
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VR Interaction Framework by Bearded Ninja Games
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Kamgam Settings & Game Options
Tools I use across outdoor environments
Kubacho Lab add-ons I use across my Unity projects
All Unity assets ↗