Independent studio / Unity / C#

Tommyknockers

Early Access / development paused

I developed this Colorado mining-horror game through Gray Wolf Interactive. Protect the gold and stay alive through the night.

The game

A greenhorn mining assistant heads west during Colorado’s gold rush. The task is simple enough on paper: protect the gold, and survive the creatures that come after dark.

My contribution

I built Tommyknockers in Unity and C#. Avery gave me occasional feedback during development.

Release stage

Early Access; development is paused. There is no announced schedule for further updates.

View the game on Steam ↗

Unity assets

Project tools

Kubacho Lab add-ons I use across my Unity projects

All Unity assets ↗
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