Procedural world research

Planet and Landscape Generation

I’m working out how tectonic plates, climate, and drainage can give a planet a coherent geography, from the view in orbit to the landscape underfoot.

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The Silence Between the Stars

Planet generation slideshow

19 slides. Select the image to open it at full size.

  1. Slide 1. Planet and landscape generation
    01 / 19 Planet and landscape generation
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    How worlds take shape

    The Silence Between the Stars

    ILLUSTRATIVE CONCEPT ART

  2. Slide 2. One planet, connected scales
    02 / 19 One planet, connected scales
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    01

    World conditions

    02

    Plates and crust

    03

    Elevation and sea level

    04

    Drainage and climate

    05

    Biomes and erosion

    06

    Authored exploration

  3. Slide 3. The planet definition
    03 / 19 The planet definition
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    A small set of controls gives every world a distinct baseline.

    Star and orbit

    Broad energy input and orbital setting

    Water inventory

    Potential ocean coverage and inland seas

    Radius and gravity

    Travel scale and surface behavior

    Tilt and rotation

    Day length and seasonal contrast

    ILLUSTRATIVE CONCEPT ART

  4. Slide 4. Plates on a sphere
    04 / 19 Plates on a sphere
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    Proposed global scaffold

    Scatter plate centers over the globe. Each point belongs to its nearest center along the sphere.

    Give each plate a crust type and a direction of motion. Boundaries then become sources of relief.

    ILLUSTRATIVE CONCEPT ART

  5. Slide 5. What happens at a plate boundary
    05 / 19 What happens at a plate boundary
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    Convergent

    Plates move toward each other

    Collision mountains, or a trench and volcanic arc

    Divergent

    Plates move apart

    A rift on land, or a spreading ridge in the ocean

    Transform

    Plates slide laterally

    Long faults and offset terrain features

    Crust type changes the outcome of convergence.

  6. Slide 6. Continental collision
    06 / 19 Continental collision
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    Compression raises a broad mountain belt and plateau; erosion later cuts valleys into it.

    ILLUSTRATIVE CONCEPT ART

  7. Slide 7. Oceanic subduction
    07 / 19 Oceanic subduction
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    A descending oceanic plate suggests a deep trench and a volcanic belt inland.

    ILLUSTRATIVE CONCEPT ART

  8. Slide 8. Continents emerge from elevation and sea level
    08 / 19 Continents emerge from elevation and sea level
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    Crust, tectonic relief, and broad terrain variation make one global height field.

    ILLUSTRATIVE CONCEPT ART

  9. Slide 9. A watershed has one downstream destination
    09 / 19 A watershed has one downstream destination
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    Ridges separate catchments; tributaries join larger rivers on the way to an outlet.

    ILLUSTRATIVE CONCEPT ART

  10. Slide 10. The drainage model keeps the river network intact
    10 / 19 The drainage model keeps the river network intact
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    Global

    Major outlets, continental divides, and trunk rivers

    Regional

    Sub-basins, lakes, tributaries, and floodplains

    Local

    Creeks, gullies, wetlands, and channel detail

    Each child basin inherits a route toward its parent outlet.

  11. Slide 11. Regional terrain follows global rivers
    11 / 19 Regional terrain follows global rivers
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    MapMagic may carve banks and tributaries while the major route stays fixed.

    ILLUSTRATIVE CONCEPT ART

  12. Slide 12. Temperature field
    12 / 19 Temperature field
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    Start with incoming sunlight and latitude.

    Cool higher elevations. Let oceans and seasons modify the broad pattern.

    The prototype currently uses latitude, elevation, and broad spherical variation.

    ILLUSTRATIVE CONCEPT ART

  13. Slide 13. Moisture depends on wind and terrain
    13 / 19 Moisture depends on wind and terrain
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    Ocean air can rain on one mountain face and leave a dry region behind it.

    ILLUSTRATIVE CONCEPT ART

  14. Slide 14. Climate and drainage influence each other
    14 / 19 Climate and drainage influence each other
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    Terrain

    Elevation and mountain barriers shape rain

    Rainfall

    Water supply changes river volume and lake persistence

    Channels

    Floodplains and groundwater alter local wetness

    Ecology

    Soil, slope, and water help place living things

  15. Slide 15. Biomes emerge from climate
    15 / 19 Biomes emerge from climate
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    Temperature and moisture form a broad biome map.

    Hot and dry

    Desert or scrub

    Warm and wet

    Dense forest

    Cold and dry

    Tundra or sparse vegetation

    ILLUSTRATIVE CONCEPT ART

  16. Slide 16. MapMagic refines the ground
    16 / 19 MapMagic refines the ground
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    Height and erosion

    Gullies, ridges, sediment, and valley shapes

    Surface material

    Soil, rock, sand, snow, and exposed cliffs

    Placement

    Vegetation and small features follow conditions

    Global constraints remain visible in every local patch.

  17. Slide 17. Einstein-IV as a worked example
    17 / 19 Einstein-IV as a worked example
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    A desert temple can sit where uplift, erosion, and an old watercourse make a cliff worth exploring.

    ILLUSTRATIVE CONCEPT ART

  18. Slide 18. One geography from orbit to footsteps
    18 / 19 One geography from orbit to footsteps
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    SGT displays the globe. MapMagic refines terrain. A local frame keeps ground physics upright.

    ILLUSTRATIVE CONCEPT ART

  19. Slide 19. What works today, and what comes next
    19 / 19 What works today, and what comes next
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    Demonstrated in the prototype

    Spherical data reaches MapMagic and SGT

    Erosion and aligned terrain outputs

    Early temperature and moisture biomes

    Neighbor patches and cached streaming

    A radial mountain feature

    Proposed planetary systems

    Spherical plates and crust interactions

    Global elevation and ocean basins

    Nested watersheds and durable rivers

    Winds, coasts, and rain shadows

    Ground-level frame and weather integration

    The aim is geography that keeps its logic as the player explores.

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